Punch Paladin
Project Type: Hailing App (Goods + People)
Role: Brand & Product Designer
Overview:
Punch Paladin is a mobility app that lets users earn money and points by picking up people or items heading in the same direction — making everyday movement profitable.
Client
Design Template
Service Provided
Product Design
The Goal:
To design a smart, gamified mobility platform that transforms everyday commuting into a rewarding experience — enabling users to safely earn from transporting people or goods, with a trusted, user-verified ecosystem and intuitive dual-interface design.
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The Challenge:
Create a UX that balances safety, simplicity, and gamification — while making both riders and passengers feel in control.
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Solution
Designed onboarding that verifies users for credibility Created a dual-side interface (for riders and carriers) Introduced a points and wallet system with reward tracking
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